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Unity Sort-of-Tutorial: Making Fake Holes [Render queues, depth masks, and  physics tricks] - YouTube
Unity Sort-of-Tutorial: Making Fake Holes [Render queues, depth masks, and physics tricks] - YouTube

Community Forum • View topic - how to NOT render behind geometry using the  same shader
Community Forum • View topic - how to NOT render behind geometry using the same shader

Unity - Manual: Mesh Renderer component
Unity - Manual: Mesh Renderer component

Developing an Overlay Shader for Unity (Part 1) - Jeff Zimmer
Developing an Overlay Shader for Unity (Part 1) - Jeff Zimmer

URP] Rendering an object with a different material behind a transparent  plane - Unity Answers
URP] Rendering an object with a different material behind a transparent plane - Unity Answers

Question - Highlight (Intersection) Shader - Unity Forum
Question - Highlight (Intersection) Shader - Unity Forum

Render Mode - Transparent doesn't work see video - Unity Forum
Render Mode - Transparent doesn't work see video - Unity Forum

unity3d - Why does unity material not render semi-transparency properly? -  Stack Overflow
unity3d - Why does unity material not render semi-transparency properly? - Stack Overflow

Transparent Depth Shader (good for ghosts!) - Unity Forum
Transparent Depth Shader (good for ghosts!) - Unity Forum

Render sprite only behind mesh? - Unity Answers
Render sprite only behind mesh? - Unity Answers

A mesh behind other meshes appears above depending on viewing distance. -  Unity Answers
A mesh behind other meshes appears above depending on viewing distance. - Unity Answers

Particle system rendered behind near meshes - Unity Forum
Particle system rendered behind near meshes - Unity Forum

How can I hide a mesh renderer using another invisible mesh? - Unity Answers
How can I hide a mesh renderer using another invisible mesh? - Unity Answers

Rendering Object behind walls but not behind the player - HDRP ShaderGraph  Question : r/Unity3D
Rendering Object behind walls but not behind the player - HDRP ShaderGraph Question : r/Unity3D

Lexdev Tutorials
Lexdev Tutorials

Solved] Transparency question - Unity Forum
Solved] Transparency question - Unity Forum

See Through Objects with Stencil Buffers using Unity URP - SLIDEFACTORY |  Solutions for mobile, web, and the Metaverse. (VR, AR, Web3)
See Through Objects with Stencil Buffers using Unity URP - SLIDEFACTORY | Solutions for mobile, web, and the Metaverse. (VR, AR, Web3)

Phantom Shade - Mesh Highlight Characters Behind Objects [RELEASED] - Unity  Forum
Phantom Shade - Mesh Highlight Characters Behind Objects [RELEASED] - Unity Forum

How can I make certain meshes be rendered through walls in HDRP? - Unity  Forum
How can I make certain meshes be rendered through walls in HDRP? - Unity Forum

Shader that always renders in front but behind some objects - Unity Answers
Shader that always renders in front but behind some objects - Unity Answers

Unity - Manual: ShaderLab: Culling & Depth Testing
Unity - Manual: ShaderLab: Culling & Depth Testing

Possible to Make Shader that Renders at Intersections with Another Mesh? -  Unity Forum
Possible to Make Shader that Renders at Intersections with Another Mesh? - Unity Forum

How can I make my 3DS model's mesh visible inside and out in Unity 3D? -  Unity Answers
How can I make my 3DS model's mesh visible inside and out in Unity 3D? - Unity Answers

Applying shader to mesh causes it to turn transparent? - Unity Forum
Applying shader to mesh causes it to turn transparent? - Unity Forum

How would one render objects behind all others, like a backdrop? - Unity  Forum
How would one render objects behind all others, like a backdrop? - Unity Forum

unity3d - Why does unity material not render semi-transparency properly? -  Stack Overflow
unity3d - Why does unity material not render semi-transparency properly? - Stack Overflow